Codex / Living World / Worldgen
Live in game
Worldgen
A made world, not a noise field. The custom Continent world type grows a recognizable landmass — mountain ranges, snowy peaks, and twenty faction capitals set across it.
The Continent world type
Choose the Continent world type and you start on a landmass that feels deliberate rather than random:
- Real mountain spines and foothills instead of scattered noise.
- Snow that gathers on the high peaks.
- A deeper world to dig and a higher sky to build toward.
- A surface that grades naturally from grass to stone to snow as you climb.
A peopled map
Twenty faction capitals are set across the continent from the start, and the land around each one is colored by who lives there. A faction's trade tilts the riches in its soil — so mining where the Stonebreakers dwell actually pays off, and the map rewards knowing your neighbors.
Still growing
Brush fires, monsoons and waterfalls are works in progress, arriving as the world systems mature.