Codex / Reference / Seasons & Thirst
Live in game

Seasons & Thirst

A four-season calendar shapes how you live and where you can go. Spring, summer, autumn and winter each bring their own weather — and their own dangers.

The seasonal clock

SeasonWhat it brings
Spring / AutumnSteady growth; the calmer stretches of the year.
SummerThirst in the heat, sunburn that makes every wound worse, and brush fires in dry country.
WinterFrost that kills exposed crops, snow and ice spreading across the land, and storms that blind you.

Crops grow on the season's terms — so the Farmer's harvest, and your winter stores, rise and fall with the calendar.

Thirst

When summer bears down in hot country, thirst becomes something to watch — it appears only when the heat makes it matter, and stays out of your way the rest of the year.

Drinking

Find water and you can stop to drink your fill — but be careful where. Foul sources will leave you sick. A Water Canteen lets you carry clean water for the long, dry crossings between.

It all connects

None of these systems stand alone — summer thirst drives you to risky water, risky water breeds disease, and a wrathful harvest god can ruin the very crops you were counting on for winter.